Dungeons of Dreadrock review - no need to dread this one (2024)

Our Verdict

Dungeons of Dreadrock review - no need to dread this one (1)

A charming action game stacked full of great dungeons and unique puzzles that never seems to run out of smart ideas. Dungeons of Dreadrock brings the best elements of classic dungeon exploration to the Nintendo Switch and does a lot with only a few pieces.

There’s no shortage of games inspired by The Legend of Zelda. The series laid the groundwork for action and adventure games, so its influence still trickles down into most games released, just like new babies being born with a hint of Genghis Khan DNA.

That doesn’t mean it’s not worth paying homage to the series though, as there’s still so much space for fun new titles. Dungeons of Dreadrock certainly wears it’s influence on its sleeve, but through smart level design and some lovely presentation, does enough to step away from the tedium of pure mimicry, and offers up a unique and interesting experience.

You play as the sister of a young boy, who’s offered up as a sacrifice as part of an archaic ritual. To save your brother, you must explore 100 levels of a vast dungeon, each one holding a new puzzle or enemy that tests your reflexes and your wits. I’ve been playing it all week, and have come away fairly impressed. So read on for our thoughts in this mini-review.

Presented in a charming 16-bit style that looks straight from the SNES era, Dungeons of Dreadrock uses chunky sprites and thick black lines to good effect, making the protagonist and enemies easy to spot even in the darkest depths. While you won’t see too much variety as you explore the many levels of this huge dungeon, everything is presented in such a charming manner with new things popping up often enough to keep you hooked.

Each level has a puzzle that revolves around combat, or some sort of environmental trap. You can only move in single steps, so you have to carefully plot and time your movements, almost like you do in Cadence of Hyrule. Most levels have a single way solution, as enemies and walls are situated in a way that you quickly meet your end unless you figure it out. You can restart with a simple tap of a button, and you’ll likely use this liberally, as you realise your mistakes and dive back in for one more go.

It’s not just 100 levels of stabbing foes though, as very quickly different obstacles pop up like floor traps and even teleportation points. Navigating these and slowly figuring out the optimal route for your character is really satisfying, and while there’s some action to be had, Dungeons of Dreadrock always feels like a puzzle game first. Just one with knives. Even later enemies, like the minotaur who launches at you with an unstoppable charge, are part of the puzzle that the level poses.

I don’t want to go on too much about the different elements of the puzzles, as they’re all neat surprises to discover and solve. But trust me when I tell you there are new and interesting ideas that continue to change how you interact with the world throughout the 100 levels. It’s delightful to see a game just so full of fresh ideas, and one that executes them well. However, difficulty can spike quite wildly from one floor to the next, and a few got me frustrated looking for solutions, but most of the time, it’s the right level of brain teaser.

You can ask for a hint at any point, with three available in each level, ranging from a subtle clue, to basically “do this”. It’s very welcome, as it’s never fun to be stuck on one floor for too long. I did enjoy most of the levels I played, but even with clues, there’s the very occasional “you wanted me to do what?!’ That either points toward the answer being very obtuse, or perhaps me being a bit thick. A sharp mind with a lot of patience may get a lot more out of it than I did.

I briefly touched on the presentation before, but there are a couple of things I want to bring up. One is, that almost every clue or scroll you read in the game is fully voiced, a dedicated and welcome addition that does a lot to add to the feel of this world. Secondly, when playing in handheld, the options to restart the level and to grab a clue are handily mapped as icons on the screen, ready for you to tap. Everything is well thought out and a lot of love has clearly been poured into the creation of this title.

I will say that the regular layout of controls is a bit bewildering, with the menu mapped to Y and action mapped to B like an Xbox controller. You can swap most of these in the options, but for some reason, there’s no option to map the menu to +. Not a huge deal, but it took me a minute or so to get the controls where I wanted them to be.

There’s not much more to say about Dungeons of Dreadrock without ruining it, but know that it takes a very simple concept and expands it with great ideas all the way through its 100 levels. Taking cues from the best environmental puzzles in the dungeons of Zelda and many other games, Dreadrock combines lovely presentation (with massive and clear fonts, thank you!), with satisfying puzzles to great effect. A short game with plenty of heart, and a great choice for any Zelda fan desperate to try something new.

Dungeons of Dreadrock review - no need to dread this one (2024)

FAQs

How many levels are there in Dungeons of Dreadrock? ›

Fight and puzzle your way through 100 handcrafted levels into the ancient depths of Dreadrock Mountain. Relive memories of oldschool dungeon crawlers from a new perspective.

What is the story of the dungeons of dreadrock? ›

You play a rogue who accompanies her little brother to the entrance of the mountain but then follows him deep down below to rescue him from the Undead King. What then follows are 100 classic fantasy dungeon levels consisting of skeletons, traps, hidden switches and riddles.

What is the max level in dungeon boss? ›

Your Heroes cannot exceed your Player Level. Maximum Player Level is 80, and Heroes' Maximum Level is 80, too.

How long does it take to 100 Darkest Dungeon? ›

When focusing on the main objectives, Darkest Dungeon is about 57½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 124 Hours to obtain 100% completion.

How long is the awkward stage of dreads? ›

The ugly stage is the period during the beginning stages of loc formation where your hair may look unkempt, frizzy, unshapely, and you may feel discouraged outrightly. This stage can last for up to six months, depending on several factors like hair type, thickness, length, and the way your hair forms locs.

How long is your hair to get dreads? ›

When you want to make dreads from your own hair, Dreadshop recommends a minimum hairlength of 6 inch / 15 cm. But be aware: by backcombing your hair your dreads can become a couple of centimeters shorter after making them. By palmrolling your dreads on a regular basis they will become a bit longer, but this needs time.

How long does dread style last? ›

Locs last as long as you care for them. With the proper care, locs can last for years (and even decades). If you barely twist your regrowth and never moisturize your hair, your locs will end up loose and poorly combined, making them easy to comb out.

How old was Gygax when he died? ›

In 2004, he had two strokes and narrowly avoided a subsequent heart attack; he was then diagnosed with an abdominal aortic aneurysm and died in March 2008 at age 69.

Is Acererak evil? ›

Personality. Acererak is utterly evil, and cares not for other beings. He is single-minded in his quest for power, and one of the most incredible and devious geniuses in the multiverse. Aside from being utterly insane by human standards, his greatest weaknesses is arrogance.

Is Acererak undead? ›

Acererak is a demi-lich, a powerful undead sorceror , who resides in the Tomb of Horrors. The Tomb lives up to its name, as even finding the entrance to it is difficult.

How many Dungeoneering floors are there? ›

It is open to both free players and members. The depths of Daemonheim contain a dungeon of 60 floors with six different themes: Frozen, Abandoned I, Furnished, Abandoned II, Occult, and Warped. Though there is a 61st floor (and possibly deeper floors), it is not yet accessible to players.

How many dungeon levels are there in Diablo? ›

Their aesthetics reflect the zone they're found in (sand-filled dungeons in Kehjistan for instance). Over 150 dungeons feature in the game. Some dungeons are tied to the game's main storyline, others to side quests.

How many levels are in each chalice dungeon? ›

But the main structure is always the same. Every chalice has a set of layers (dungeon levels) — there are usually three layers per chalice. Each dungeon has a main section and a boos room. The gate to the boss room is locked by a lever you need to find and pull in the main section of the level.

How many floors are in dungeon of the Endless? ›

The game has 12 levels as of 1.0. 15 with the exception of games taking place in the Drill Pod, which is endless. Each level takes place in a different environment (sewer, laboratory, etc...).

References

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